A key revealing point was the failure of its game Trials of Battle, a 3D hovercraft fighting game, which Stardock expected to sell a million copies and instead sold in the hundreds. With the advent of Windows NT 4, Stardock found that their core user base was slipping away, and was forced to reinvent itself as a Windows developer, but not before it lost most of its money and staff. However, they did not make this decision public, and Stardock continued to develop applications software and games for the platform, including Avarice and Entrepreneur. Stardock went on to create OS/2 Essentials, and its successor, Object Desktop, which provided the company with a large base of users.Īt about this time, IBM decided to abandon OS/2. Stardock did not receive the majority of royalties from the initial sales of Galactic Civilizations due to publisher bankruptcy in addition to taking on many of the publisher's responsibilities, but the market had been created for subsequent addon packs including the Shipyards expansion, and Stardock later sold a significant number of licenses to IBM for part of its Family FunPak (under the name Star Emperor). Stardock's initial product was a computer game for OS/2 called Galactic Civilizations. Stardock began as a custom PC maker and expanded into making software. Stardock was founded by college student Brad Wardell and named after Raymond E.
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